why you will most likely not have a fully 128 256 bit computer

theres an article below that points out quite clearly that a computer capable of addressing memory through a 256 bit capable memory address space, would have the capacity to contain more data than atoms in the universe, ie you would need more atoms than are in the universe to create such a quantity of memory.

Now this is not say you might not have other parts of a computer that operate in a 256bit way, ie some processor may make use of 128bit or 256 bit capability, but the memory addressing space will likely never have a need to go beyond 64bit, considering the amount of memory that already makes available.

read this article about memory addressing

being that I dont want to jinx myself here like the 640k memory limit design flaw, it might be worth stating that if we can use spintronics to make a single atom contain say 8 bits of data, it might come one day to 128 bit, but I still think its a very long way off.

really 64bit is a kind of plateaux.

why AOL was crap

AOL the negatives :

like allot of providers at that time AOL were very guilty of trying to brand the internet as being a product they created and locking their customers into their own crap content, and providing daft software to clog your computer and brand it horribly AOL lifestylee. And leaving them was a nightmare, as I found trying to get my clients off them.The video below is good evidence of that. Then number of Cd’s they generated and distributed that are in landfills and will not degrade for another 100 years or more.

AOL the positives :

They got allot of plebian technophobes onto the internet, who otherwise might have found it to difficult to get setup, you could access your AOL dialup account from most countrys in the world, usefull for travellers, until dialup was no longer an option internet wise.

Overall Redundant well before many people stopped using it, held some peoples internet evolution back for some time, at the deliberate financial benefit of AOL.

Email to Blizzard re EU to US transfer

Sent this email to Blizzard re the need to enable a once off way to transfer chars trapped on the wrong server region, ie the need to move a us account to uk server I will publish there response below :

Stopped playing for a couple of years now, in this period I would have thought you would have decided to make a paid way to transfer chars between US & EU realms ? as a one off. My character is trapped the wrong side of the atlantic, server wise. Due to the character being started one christmas on a free us trial. Well over 100 days of playtime later I have no desire to start a char on an EU server. I know other people also stuck in this situation, I’ve never felt youve taken you customers very seriously as concerns this situation or bothered to to accomodate people with a facility to rectify this situation, you can’t consider it acceptable for anyone to have to raid from 12-4am in the morning from a UK perspective and still work the next day.

Will there ever be this facility ?
If the only response you can give is some generic corporate blurb then please dont reply until you can generate a considered response from the people who have the power to change this situation.

Hi D,

I’m sorry to hear about your dilemma-and as a player myself, I understand not wanting to start again after investing 100+ days into your character; currently there is *literally* no way we can transfer a character across regions.

Quality and customer service are the highest priorities for Blizzard Entertainment. Because we cannot guarantee a positive gaming experience for users connecting to servers outside the supported region, we do not support use outside of the designated region. I recommend that, if possible, you acquire a localized version of the game for a more positive gaming experience.

At this time it is not possible to transfer an account or an authentication key between regions. In addition, there is no way to deactivate an account or authentication key in one region to re-create the account in another. Characters and items are non-transferable, as well.

We highly recommend that you purchase a localized copy of World of Warcraft.
You may be interested in the following Localization FAQ:

the words worth observing in this reply are :

“Quality and customer service are the highest priorities for Blizzard Entertainment”
” currently there is *literally* no way we can transfer a character across regions.”

these statement are at direct odds with themselves :


( TRUE ) > implying possible to change in the future

“literally no way”

( LIE ) > implying the extreme difficulty of my feature request, basically not true, there is a way of physically moving whatever digital data represents my character on a US server and moving it onto an EU server, and seeing if it runs and is acceptable))

“Quality and customer service are the highest priorities for Blizzard Entertainment”

( LIE ) > MARKETING IS LYING, to state something is of a higher value than is demonstrate-able

in reality the one marvellous thing about all digital data is its portability, my belief in this is that, the unwritten reason they don’t allow region transfers is really to do with crappy pvp international league table abuse or something, in reality I doubt the file format of US Character files, stored on US servers is in any way radically different, to that an EU character file is stored in on an EU server. In reality Blizzard are lazy, when it comes to addressing this issue, and shareholder profits and length of swimming pools for some few executives is a higher priority than individual player concerns.

If warcraft was an open source project there would have been no reason to prevent region transfer, as that would be an artificial discriminationary function created in the software, ie it would take more time to write in the inability to transfer between regions. This no transfer business, is similar to dvd regioning bullshit, it is in the favour of the commercial entitys so as to price differentiate global markets and control shit more tightly for their own commercial intent, and makes no sense considering the truly portable nature of digital information.